The goal of this game is to discover all of the landmarks in the game area and build an accurate map out of the collected tiles.

Move with WASD. Jump with spacebar. Hold shift to run. Tab to open/close map.

Music: Waiting II by Joseph Gilbert / Kistol.

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I too was sure there would be a secrete tunnel :). NGL the map pieces flying into my face made me jump a bit :D. The small world was fun and exciting to explore and I really enjoyed it.

Haha good to hear someone found that! I had way too much fun adding all the hidden dialog triggers late last night. Glad you enjoyed it.